The solution to this is another exploit called Haxchi to overwrite a Virtual Console DS game and turn it into a makeshift homebrew launcher, replacing the browser exploit entirely. This is annoying, especially on the latest firmware, where the exploit has a lower success rate. The problem is, if you reboot your Wii U, you'll have to redo the browser exploit. After that's done, you can go in and out of homebrew apps without any issues. From there, you can install a custom firmware package called Mocha CFW, which removes code signing and lets you install the homebrew channel as an app on your Wii U. The first uses a browser exploit to run arbitrary code and load the homebrew launcher. There are two paths you can take with the homebrew process. If your computer doesn't have one, you can get an adapter on Amazon for less than $10. To do that, you'll need an SD card reader. You'll need to get the homebrew files onto your Nintendo Wii U. Modding games: There's an active scene for Smash 4 mods, including one called Melee HD which completely changes the gameplay. You can turn it back on and make full use of your console. The functionality is still there but disabled from within Wii mode. GameCube games: Nintendo simply flipped a switch to disable running GameCube games on your Wii U.Cemu: Homebrewing your Wii U is the only way to legally play Wii U games on PC, and with Breath of The Wild now running much better on Cemu than it does on the Wii U and Nintendo Switch, there's plenty of reason to.This does enable piracy, but that's not the primary focus. Homebrew enables loading hundreds of games from USB storage, which you can dump yourself from the disc. USB game loading: You only have a measly 16-32 GB of space on your Wii U, which is only enough to install a few games to the fast internal storage.
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